Thursday, December 15, 2011

The Freaks of Arkham Asylum: The Scarecrow

It goes without saying that Batman: Arkham Asylum is a great game.  Likewise, it goes without saying that Arkham Asylum (the location itself) is one creepy place, with its claustrophobic hallways and ancient hidden passageways.  Batman fans know that it is here that all of Gotham City's super-villains are kept after they get their asses handed to them by the Bat.  While most of these villains are completely insane freaks that each deserve their own blog post, today I'm going to talk about Scarecrow.  In my opinion he was the creepiest character in the game (yes, worse than the Joker), with plenty of appearances throughout Arkham Asylum, each more intense than the previous.



Saturday, December 10, 2011

Out of Place Gaming Moments

One very important factor that can make a game great is immersion.  We want to feel like we are in the world created by the game developers, interacting with everything and everyone.  Occasionally game devs throw in Easter eggs or other features that completely pull you out of that immersion.  Sometimes it's a welcome change, sometimes not, and sometimes it's just plain weird.  Previously I covered the strange and out of place giant heart in GTA IV, and today I'm going to talk about a couple other gaming oddities that seem out of place in the worlds they try to create.

Tuesday, December 6, 2011

Sligs: It's An Odd World After All

With a name like Oddworld, you expect a weird game.  The Oddworld series definitely delivered the strangeness, and in a very good way.  The games had creepy locations and an even creepier population.  I still remember my "what the hell" moment seeing the animated Abe head for the first time on the title screen of Abe's Oddysee.  Today though we're going to overlook Abe and talk about the Oddworld games' iconic enemies: the Sligs.

Straight from the demented mind of Lorne Lanning

Saturday, December 3, 2011

Shrek on Xbox: A Twisted Fairy Tale Indeed

It pretty much goes without saying that the majority of movie-licensed games are very poor quality, with the exception of great games like EA's Lord of the Rings series, and the recent Batman: Arkham Asylum/City games.  Back in 2001 a particularly painful movie-licensed game was released alongside the original Xbox: Shrek.  Why am I picking on a kids game you might ask?  Well the reason is I played it back in the day and I found it to be an odd game, so I feel it belongs in our blog of strangeness.

Judging by this cut and paste artwork, we can tell the game will be high-quality.

Thursday, December 1, 2011

Unexplained Strangeness in Bully

Have you ever come across a character in a game whose back-story isn't explained, despite the fact that we know the back-story could be awesome, even to the point of rivaling the main storyline?  It's annoying that game developers sometimes leave interesting stories out of our games, so that we may only speculate in forums or (shudder) fan fiction.  But as with all media, the authors can't explain everything or the games/movies/books would never be released.  In this article I'm going to be looking at some of the weird things in Rockstar's Bully game that have unfortunately gone unexplained.